Ryan was looking into using Spotify and Slack to make a social playlist!
Gabor implemented a capture territories game in Go. At the end of the day, he gave us a tour of the code, and explained some of the formatting/linting/testing options with the language
Panda & Ben worked on a distributed game-of-life, which could be solved using multiple languages simultanously! They implemented the backend service, and some example clients. During the demo they tried connnecting a real client to the backend which 90% worked beatifully (but 10% crashed everything.)